VHRG Empire

- Playing and Advancing ForceMod III

LIGHTSABERS

Lightsaber Enhancements:

Seven Forms of Lightsaber Combat:
(concept borrowed from David West Reynolds)

Form I: (Yellow Stance)
- Level 2 Saber Offense Required

Form II: (White Stance)
- Dual Lightsaber wielder primary stance
- Level 4 Saber Offense Required

Form III: (Blue Stance)
- Level 1 Saber Offense Required

Form IV: (Green Stance)
- Level 4 Saber Offense Required

Form V: (Red Stance)
- Level 3 Saber Offense Required

Form VI: (Purple Stance)

- Level 4 Saber Offense Required

Form VII: (Gold Stance)
- Saberstaff wielder primary stance
- Level 4 Saber Offense Required


General:
- Powered by Tchouky's Advanced RGB Sabers (toggleable) 
- Dualblade lightsabers can be split in half or destroyed
- Dual lightsaber carrier's 2nd saber may be destroyed 
- Lightsabers damage now lethal
- Recharge force at twice the normal rate with saber holstered 
- Jedi will now try to block sniper shots with their saber before trying to dodge 
- 16 different lightsaber blade types available
- Certain special moves can now be performed on cue:
- Backstabs/Backsweeps: crouch + back + attack
- Force Impale/Slash: pull followed by attack

Dual Lightsabers:
- Dual Side Attack: crouch + left + attack
- Dual Front/Read Attack: crouch + right + attack


Red or Staff Stance (kicks): 
- Split kick: crouch + right + alt attack
- Spinning roundhouse kick: crouch + back + alt attack
- Hilt Bash: crouch + forward + alt attack